Table of Contents
Registering Mixins
Introduction
In this tutorial, you will learn how to register your Mixins through the resources/fabric.mod.json
.
Inside your resources
folder is where your fabric.mod.json
should be.
Use this link to view the Fabric Example Mod's resources folder: Fabric Example Mod Resources
Inside your fabric.mod.json
is where you define where Fabric should look for your mixins.json
.
Register Mixins with Fabric
To register a mixin you have to tell Fabric where to look.
To tell Fabric where to look you need to add elements to the mixins
array inside fabric.mod.json
{ "mixins": [ "modid.mixins.json" ] }
Providing a String "<modid>.mixins.json"
inside the mixins array tells Fabric to load the mixins defined inside the file <modid>.mixins.json
.
Register Mixins
In the previous section, you learned about registering your <modid>.mixins.json
files.
We still have to define which mixins to load and where these mixins are located.
Inside your registered <modid>.mixins.json
:
{ "required": true, "minVersion": "0.8", "package": "net.fabricmc.example.mixin", "compatibilityLevel": "JAVA_17", "mixins": [], "client": [ "TitleScreenMixin" ], "server": [], "injectors": { "defaultRequire": 1 } }
The 4 main fields you should worry about when getting started with mixins are the package
field, and the mixins
, client
, server
arrays.
The package
field defines which folder (package) to find the Mixins in.
The mixins
array defines which classes should be loaded on both the physical client and physical server.
The client
array defines which classes should be loaded only on the physical client.
The server
array defines which classes should be loaded only on the physical server.
Following that logic: net.fabricmc.example.mixin.TitleScreenMixin
is the mixin class that will be loaded on the client.