tutorial:persistent_states
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tutorial:persistent_states [2025/03/12 17:29] – fixed the "Persistent State" code to work with "fabricloader": ">=0.16.10" and "minecraft": "~1.21.4" lakazatong | tutorial:persistent_states [2025/07/28 20:33] (current) – Begin update to 1.21.5 the...why...even...how | ||
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Line 128: | Line 128: | ||
public Integer totalDirtBlocksBroken = 0; | public Integer totalDirtBlocksBroken = 0; | ||
- | |||
- | @Override | ||
- | public NbtCompound writeNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registries) { | ||
- | nbt.putInt(" | ||
- | return nbt; | ||
- | } | ||
} | } | ||
</ | </ | ||
- | Note: '' | + | Note: |
- | + | ||
- | * '' | + | |
- | Next add the following functions | + | - |
<code java> | <code java> | ||
Line 148: | Line 140: | ||
// ... (Previously written code) | // ... (Previously written code) | ||
- | | + | |
- | StateSaverAndLoader state = new StateSaverAndLoader(); | + | |
- | state.totalDirtBlocksBroken = tag.getInt(" | + | |
- | return state; | + | |
} | } | ||
- | + | ||
- | | + | |
- | | + | |
- | state.totalDirtBlocksBroken = 0; | + | |
- | return state; | + | |
} | } | ||
+ | |||
+ | private int getTotalDirtBlocksBroken() { | ||
+ | return totalDirtBlocksBroken; | ||
+ | } | ||
+ | |||
+ | private static final Codec< | ||
+ | StateSaverAndLoader:: | ||
+ | StateSaverAndLoader:: | ||
+ | ); | ||
} | } | ||
</ | </ | ||
- | |||
- | First function does the opposite of '' | ||
- | |||
- | * Note: how we pull out the int we stored earlier with '' | ||
- | |||
- | Second function refreshing variables '' | ||
- | |||
Now we just need to add one more utility function which hooks everything up together. This function will take a '' | Now we just need to add one more utility function which hooks everything up together. This function will take a '' | ||
Line 175: | Line 164: | ||
// ... (Previously written code) | // ... (Previously written code) | ||
- | private static final Type< | + | private static final PersistentStateType< |
- | StateSaverAndLoader:: | + | (String) ExampleMod.MOD_ID, |
- | | + | StateSaverAndLoader:: |
+ | | ||
null // Supposed to be an ' | null // Supposed to be an ' | ||
); | ); | ||
Line 188: | Line 178: | ||
// The first time the following ' | // The first time the following ' | ||
// stores it inside the ' | // stores it inside the ' | ||
- | // ' | + | // ' |
- | StateSaverAndLoader state = serverWorld.getPersistentStateManager().getOrCreate(type, ExampleMod.MOD_ID); | + | StateSaverAndLoader state = serverWorld.getPersistentStateManager().getOrCreate(type); |
- | // If state is not marked dirty, | + | // If state is not marked dirty, nothing will be saved when Minecraft closes. |
// Technically it's ' | // Technically it's ' | ||
// of mod writers are just going to be confused when their data isn't being saved, and so it's best just to ' | // of mod writers are just going to be confused when their data isn't being saved, and so it's best just to ' | ||
Line 206: | Line 196: | ||
<code java> | <code java> | ||
- | import | + | import |
- | import net.minecraft.registry.RegistryWrapper; | + | |
import net.minecraft.server.MinecraftServer; | import net.minecraft.server.MinecraftServer; | ||
import net.minecraft.server.world.ServerWorld; | import net.minecraft.server.world.ServerWorld; | ||
import net.minecraft.world.PersistentState; | import net.minecraft.world.PersistentState; | ||
+ | import net.minecraft.world.PersistentStateType; | ||
import net.minecraft.world.World; | import net.minecraft.world.World; | ||
Line 217: | Line 208: | ||
public Integer totalDirtBlocksBroken = 0; | public Integer totalDirtBlocksBroken = 0; | ||
- | | + | |
- | public NbtCompound writeNbt(NbtCompound nbt, RegistryWrapper.WrapperLookup registries) { | + | |
- | nbt.putInt(" | + | |
- | return nbt; | + | |
} | } | ||
- | | + | |
- | | + | |
- | state.totalDirtBlocksBroken = tag.getInt(" | + | |
- | return state; | + | |
} | } | ||
- | | + | |
- | | + | |
- | state.totalDirtBlocksBroken | + | |
- | return state; | + | |
} | } | ||
- | private static final Type< | + | private static final Codec< |
- | StateSaverAndLoader:: | + | StateSaverAndLoader:: |
- | | + | StateSaverAndLoader:: |
+ | ); | ||
+ | |||
+ | private static final PersistentStateType< | ||
+ | (String) ExampleMod.MOD_ID, | ||
+ | StateSaverAndLoader:: | ||
+ | | ||
null // Supposed to be an ' | null // Supposed to be an ' | ||
); | ); | ||
Line 248: | Line 238: | ||
// The first time the following ' | // The first time the following ' | ||
// stores it inside the ' | // stores it inside the ' | ||
- | // ' | + | // ' |
- | StateSaverAndLoader state = serverWorld.getPersistentStateManager().getOrCreate(type, ExampleMod.MOD_ID); | + | StateSaverAndLoader state = serverWorld.getPersistentStateManager().getOrCreate(type); |
- | // If state is not marked dirty, | + | // If state is not marked dirty, nothing will be saved when Minecraft closes. |
// Technically it's ' | // Technically it's ' | ||
// of mod writers are just going to be confused when their data isn't being saved, and so it's best just to ' | // of mod writers are just going to be confused when their data isn't being saved, and so it's best just to ' | ||
Line 288: | Line 278: | ||
// Increment the amount of dirt blocks that have been broken | // Increment the amount of dirt blocks that have been broken | ||
- | StateSaverAndLoader serverState = StateSaverAndLoader.getServerState(world.getServer()); | + | StateSaverAndLoader serverState = StateSaverAndLoader.getServerState(server); |
serverState.totalDirtBlocksBroken += 1; | serverState.totalDirtBlocksBroken += 1; | ||
Line 378: | Line 368: | ||
public class ExampleMod implements ModInitializer { | public class ExampleMod implements ModInitializer { | ||
- | public static final String MOD_ID = "your_unique_mod_id_change_me_please"; | + | public static final String MOD_ID = "examplemod"; |
public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | ||
Line 386: | Line 376: | ||
PlayerBlockBreakEvents.AFTER.register((world, | PlayerBlockBreakEvents.AFTER.register((world, | ||
if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | ||
- | StateSaverAndLoader serverState = StateSaverAndLoader.getServerState(world.getServer()); | + | |
+ | MinecraftServer server = world.getServer(); | ||
+ | assert server != null; | ||
+ | |||
+ | | ||
// Increment the amount of dirt blocks that have been broken | // Increment the amount of dirt blocks that have been broken | ||
serverState.totalDirtBlocksBroken += 1; | serverState.totalDirtBlocksBroken += 1; | ||
Line 392: | Line 386: | ||
PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | ||
playerState.dirtBlocksBroken += 1; | playerState.dirtBlocksBroken += 1; | ||
- | |||
- | // Send a packet to the client | ||
- | MinecraftServer server = world.getServer(); | ||
PacketByteBuf data = PacketByteBufs.create(); | PacketByteBuf data = PacketByteBufs.create(); | ||
Line 613: | Line 604: | ||
public class ExampleMod implements ModInitializer { | public class ExampleMod implements ModInitializer { | ||
- | public static final String MOD_ID = "your_unique_mod_id_change_me_please"; | + | public static final String MOD_ID = "examplemod"; |
public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | ||
Line 632: | Line 623: | ||
PlayerBlockBreakEvents.AFTER.register((world, | PlayerBlockBreakEvents.AFTER.register((world, | ||
if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | ||
- | StateSaverAndLoader serverState = StateSaverAndLoader.getServerState(world.getServer()); | + | |
+ | MinecraftServer server = world.getServer(); | ||
+ | assert server != null; | ||
+ | |||
+ | | ||
// Increment the amount of dirt blocks that have been broken | // Increment the amount of dirt blocks that have been broken | ||
serverState.totalDirtBlocksBroken += 1; | serverState.totalDirtBlocksBroken += 1; | ||
Line 638: | Line 633: | ||
PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | ||
playerState.dirtBlocksBroken += 1; | playerState.dirtBlocksBroken += 1; | ||
- | |||
- | // Send a packet to the client | ||
- | MinecraftServer server = world.getServer(); | ||
PacketByteBuf data = PacketByteBufs.create(); | PacketByteBuf data = PacketByteBufs.create(); | ||
Line 880: | Line 872: | ||
public class ExampleMod implements ModInitializer { | public class ExampleMod implements ModInitializer { | ||
- | public static final String MOD_ID = "your_unique_mod_id_change_me_please"; | + | public static final String MOD_ID = "examplemod"; |
public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | public static final Identifier DIRT_BROKEN = new Identifier(MOD_ID, | ||
Line 899: | Line 891: | ||
PlayerBlockBreakEvents.AFTER.register((world, | PlayerBlockBreakEvents.AFTER.register((world, | ||
if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | if (state.getBlock() == Blocks.GRASS_BLOCK || state.getBlock() == Blocks.DIRT) { | ||
- | StateSaverAndLoader serverState = StateSaverAndLoader.getServerState(world.getServer()); | + | |
+ | MinecraftServer server = world.getServer(); | ||
+ | assert server != null; | ||
+ | |||
+ | | ||
// Increment the amount of dirt blocks that have been broken | // Increment the amount of dirt blocks that have been broken | ||
serverState.totalDirtBlocksBroken += 1; | serverState.totalDirtBlocksBroken += 1; | ||
Line 905: | Line 901: | ||
PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | PlayerData playerState = StateSaverAndLoader.getPlayerState(player); | ||
playerState.dirtBlocksBroken += 1; | playerState.dirtBlocksBroken += 1; | ||
- | |||
- | // Send a packet to the client | ||
- | MinecraftServer server = world.getServer(); | ||
PacketByteBuf data = PacketByteBufs.create(); | PacketByteBuf data = PacketByteBufs.create(); |
tutorial/persistent_states.1741800576.txt.gz · Last modified: 2025/03/12 17:29 by lakazatong