tutorial:mixin_export
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| tutorial:mixin_export [2025/12/21 23:19] – Expanded to describe dumping targets on failure and navigating an exported Mixin class gauntrecluse | tutorial:mixin_export [2025/12/25 11:14] (current) – Remove quote marks around @Debug in Notes#@Debug_persists... gauntrecluse | ||
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| Mixins are applied relative to when the target class is loaded. As such, classes may be transformed and exported at any point between the game starting and an in-game world loading. If a class is not being exported at all without errors, make sure your test run goes as far as world loading. | Mixins are applied relative to when the target class is loaded. As such, classes may be transformed and exported at any point between the game starting and an in-game world loading. If a class is not being exported at all without errors, make sure your test run goes as far as world loading. | ||
| - | ==== '' | + | ==== @Debug persists in production environments ==== |
| When using the '' | When using the '' | ||
tutorial/mixin_export.1766359153.txt.gz · Last modified: 2025/12/21 23:19 by gauntrecluse