tutorial:lang
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tutorial:lang [2022/05/27 15:55] – external edit 127.0.0.1 | tutorial:lang [2024/08/25 14:35] (current) – [Adding a translation] solidblock | ||
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- | ====== | + | ====== |
Notice how your item has a weird display name, such as // | Notice how your item has a weird display name, such as // | ||
===== Creating a lang file ===== | ===== Creating a lang file ===== | ||
- | You can use lang files to provide translations for translatable strings in-game. You'll need to create a file with an appropriate file name for your language-- to find your languages' | + | You can use lang files to provide translations for translatable strings in-game. You'll need to create a file with an appropriate file name for your language-- to find your languages' |
===== Adding a translation ===== | ===== Adding a translation ===== | ||
Line 14: | Line 14: | ||
} | } | ||
</ | </ | ||
- | where the first string | + | where the keys in JSON is the translation key. If you're following along in the wiki tutorial, remember to change |
===== Using custom translatable text ===== | ===== Using custom translatable text ===== | ||
- | Whenever a function accepts ''< | + | Whenever a function accepts ''< |
- | which means minecraft will use the string in the constructor argument as-is. However, this is not advisable because | + | |
- | that would make it difficult to translate that text to another language, should you wish to do that. This is why | + | |
- | whenever a ''< | + | |
- | and then translate the key in the lang file. | + | |
For example, when adding a tooltip, do: | For example, when adding a tooltip, do: | ||
< | < | ||
@Override | @Override | ||
- | public void method_9568(class_1799 itemStack, class_1937 world, List<class_2561> tooltip, | + | public void method_9568(ItemStack stack, TooltipContext context, List<Text> tooltip, |
// 1.18.2 and before | // 1.18.2 and before | ||
tooltip.add(new class_2588(" | tooltip.add(new class_2588(" | ||
Line 43: | Line 40: | ||
And the tooltip will be displayed as "My Tooltip" | And the tooltip will be displayed as "My Tooltip" | ||
- | ==== Adding dynamic values to translatable text ==== | + | ===== Adding dynamic values to translatable text ===== |
- | Say you want the text to change based on some variable, like the current day and month. | + | Say you want the text to change based on some variable, like the current day and month. For a dynamic number, we put a '' |
- | For a dynamic number, we put a %d where you want the number to show in the lang entry value, for example: | + | |
<code JavaScript resources/ | <code JavaScript resources/ | ||
{ | { | ||
- | " | + | " |
} | } | ||
</ | </ | ||
Line 63: | Line 59: | ||
</ | </ | ||
- | And the tooltip will be displayed as "My Tooltip in day 4, and month 7". | + | In translations, |
- | In order to pass a string, we use '' | + | |
+ | If you want for it to literally show '' | ||
For more information, | For more information, | ||
==== Adding a new line ==== | ==== Adding a new line ==== | ||
- | Making | + | The line-break |
<code JavaScript resources/ | <code JavaScript resources/ | ||
{ | { | ||
Line 92: | Line 90: | ||
</ | </ | ||
- | ====== Translation format ====== | ||
- | The translation key for objects you have registered is in the form | ||
- | ''< | ||
- | |||
- | ^ Object Type ^ Format | ||
- | | <yarn class_2248> | ||
- | | <yarn class_1792> | ||
- | | <yarn class_1761> | ||
- | | <yarn class_3611> | ||
- | | <yarn class_3414> | ||
- | | <yarn class_1291> | ||
- | | <yarn class_1887> | ||
- | | <yarn class_1299> | ||
- | | <yarn class_1959> | ||
- | | <yarn class_3445> | ||
- | |||
- | For types not in this list, see ''< |
tutorial/lang.1653666933.txt.gz · Last modified: 2022/05/27 15:55 by 127.0.0.1