tutorial:global_data
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tutorial:global_data [2022/12/21 06:24] – jmanc3 | tutorial:global_data [2025/10/06 04:27] (current) – Mention Fabric Data Attachment API as alternative to Cardinal Components for attaching data to chunks, entities and block entities gauntrecluse | ||
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Mojang uses PersistentStates to store global world data. You can check the [[persistent_states|Persistent States]] page for more information on how to save your data for use across different play sessions or server restarts. | Mojang uses PersistentStates to store global world data. You can check the [[persistent_states|Persistent States]] page for more information on how to save your data for use across different play sessions or server restarts. | ||
- | Cardinal Componenets, | + | Cardinal Componenets, |
+ | To attach persistent data to entities, block entities, and chunks, see also the [[https:// |
tutorial/global_data.txt · Last modified: 2025/10/06 04:27 by gauntrecluse