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tutorial:event_index

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tutorial:event_index [2023/05/06 01:40] – Reorganized. Added addtional events and event descriptions. pandoricavitutorial:event_index [2025/10/06 23:53] (current) – Grammar fix eesa
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   * **ClientEntityEvents.ENTITY_LOAD**: Called when an Entity is loaded into a ClientWorld. When this event is called, the entity is already in the world.   * **ClientEntityEvents.ENTITY_LOAD**: Called when an Entity is loaded into a ClientWorld. When this event is called, the entity is already in the world.
   * **ClientEntityEvents.ENTITY_UNLOAD**: Called when an Entity is about to be unloaded from a ClientWorld. When this event is called, the entity is still present in the world.   * **ClientEntityEvents.ENTITY_UNLOAD**: Called when an Entity is about to be unloaded from a ClientWorld. When this event is called, the entity is still present in the world.
-  * **ClientLifecycleEvents.CLIENT_STARTED**: Called when Minecraft has started and it'client about to tick for the first time.+  * **ClientLifecycleEvents.CLIENT_STARTED**: Called when Minecraft has started and its client is about to tick for the first time.
   * **ClientLifecycleEvents.CLIENT_STOPPING**: Called when Minecraft's client begins to stop.   * **ClientLifecycleEvents.CLIENT_STOPPING**: Called when Minecraft's client begins to stop.
   * **ClientPickBlockApplyCallback.EVENT**: Emitted during the block-picking process; can be used to modify the returned ItemStack, as well as nullify it.   * **ClientPickBlockApplyCallback.EVENT**: Emitted during the block-picking process; can be used to modify the returned ItemStack, as well as nullify it.
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   * **ClientTickEvents.START_WORLD_TICK**: Called at the start of the ClientWorld's tick.   * **ClientTickEvents.START_WORLD_TICK**: Called at the start of the ClientWorld's tick.
   * **ItemTooltipCallback.EVENT**: Called when an item stack's tooltip is rendered.   * **ItemTooltipCallback.EVENT**: Called when an item stack's tooltip is rendered.
-  * **ScreenEvents.AFTER_INIT**: Called after a screen is initialized to it'default state. +  * **ScreenEvents.AFTER_INIT**: Called after a screen is initialized to its default state. 
-  * **ScreenEvents.BEFORE_INIT**: Called before a screen is initialized to it'default state.+  * **ScreenEvents.BEFORE_INIT**: Called before a screen is initialized to its default state.
   * **TooltipComponentCallback.EVENT**: Allows registering a mapping from TooltipData to TooltipComponent. This allows custom tooltips for items.   * **TooltipComponentCallback.EVENT**: Allows registering a mapping from TooltipData to TooltipComponent. This allows custom tooltips for items.
  
tutorial/event_index.1683337237.txt.gz · Last modified: 2023/05/06 01:40 by pandoricavi