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tutorial:event_index

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tutorial:event_index [2025/10/06 23:52] – Fix misspelling "its" as "it's" eesatutorial:event_index [2025/10/06 23:53] (current) – Grammar fix eesa
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   * **ClientEntityEvents.ENTITY_LOAD**: Called when an Entity is loaded into a ClientWorld. When this event is called, the entity is already in the world.   * **ClientEntityEvents.ENTITY_LOAD**: Called when an Entity is loaded into a ClientWorld. When this event is called, the entity is already in the world.
   * **ClientEntityEvents.ENTITY_UNLOAD**: Called when an Entity is about to be unloaded from a ClientWorld. When this event is called, the entity is still present in the world.   * **ClientEntityEvents.ENTITY_UNLOAD**: Called when an Entity is about to be unloaded from a ClientWorld. When this event is called, the entity is still present in the world.
-  * **ClientLifecycleEvents.CLIENT_STARTED**: Called when Minecraft has started and it'client about to tick for the first time.+  * **ClientLifecycleEvents.CLIENT_STARTED**: Called when Minecraft has started and its client is about to tick for the first time.
   * **ClientLifecycleEvents.CLIENT_STOPPING**: Called when Minecraft's client begins to stop.   * **ClientLifecycleEvents.CLIENT_STOPPING**: Called when Minecraft's client begins to stop.
   * **ClientPickBlockApplyCallback.EVENT**: Emitted during the block-picking process; can be used to modify the returned ItemStack, as well as nullify it.   * **ClientPickBlockApplyCallback.EVENT**: Emitted during the block-picking process; can be used to modify the returned ItemStack, as well as nullify it.
tutorial/event_index.txt · Last modified: 2025/10/06 23:53 by eesa