tutorial:blockappearance
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| tutorial:blockappearance [2022/08/14 04:02] – Inline Yarn codes haykam | tutorial:blockappearance [2025/12/06 21:44] (current) – cassiancc | ||
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| + | ~~REDIRECT> | ||
| ====== Manipulating a Block' | ====== Manipulating a Block' | ||
| - | //This is the 1.15+ (1.16, 1.17, 1.18, and 1.19 work fine too) version of this tutorial. For the 1.14 version, see [[tutorial: | + | //This is the 1.15+ version of this tutorial. For the 1.14 version, see [[tutorial: |
| - | ===== Making a block transparent ===== | + | ===== Making a block transparent |
| - | You may have noticed that even if your block' | + | You may have noticed that even if your block' |
| - | To fix this, you need to set your block' | + | |
| - | In a [[documentation: | + | In a [[documentation: |
| - | < | + | //For version 1.21.5 and before:// |
| - | BlockRenderLayerMap.INSTANCE.putBlock(ExampleMod.MY_BLOCK, | + | < |
| - | // Replace `class_1921.method_23581()` with `class_1921.method_23583()` if you have a translucent texture. | + | @Environment(EnvType.CLIENT) |
| + | public class ExampleModClient implements ClientModInitializer { | ||
| + | public void onInitializeClient() { | ||
| + | // To make some parts of the block transparent (like glass, saplings and doors): | ||
| + | | ||
| + | |||
| + | | ||
| + | BlockRenderLayerMap.INSTANCE.putBlock(TutorialBlocks.MY_BLOCK, RenderLayer.getTranslucent()); | ||
| + | } | ||
| + | } | ||
| </ | </ | ||
| - | You probably also want to make your block transparent. To do that, use the ''< | + | //For version 1.21.6 and after: // |
| - | + | < | |
| - | < | + | @Environment(EnvType.CLIENT) |
| - | class MyBlock extends class_2248 | + | public |
| - | public | + | public |
| - | | + | |
| + | BlockRenderLayerMap.putBlock(TutorialBlocks.MY_BLOCK, BlockRenderLayer.CUTOUT); | ||
| + | |||
| + | // To make some parts of the block translucent | ||
| + | BlockRenderLayerMap.putBlock(TutorialBlocks.MY_BLOCK, | ||
| } | } | ||
| - | |||
| - | [...] | ||
| } | } | ||
| </ | </ | ||
| - | If you do not mark your block as non-opaque | + | You probably also want to make your block non-opaque. To do that, use the ''< |
| - | Be sure to add your client entrypoint to fabric.mod.json. You can do this like so: | + | < |
| + | | ||
| + | </ | ||
| + | |||
| + | If you do not mark your block as non-opaque | ||
| - | < | + | Be sure to add your client entrypoint to [[documentation: |
| + | < | ||
| + | { | ||
| + | [...] | ||
| " | " | ||
| " | " | ||
| - | "mod.fabricmc.examplemod.ExampleMod" | + | "net.fabricmc.example.ExampleMod" |
| ], | ], | ||
| " | " | ||
| - | "mod.fabricmc.examplemod.ExampleModClient" | + | "net.fabricmc.example.ExampleModClient" |
| ] | ] | ||
| }, | }, | ||
| + | [...] | ||
| + | } | ||
| </ | </ | ||
| Line 54: | Line 74: | ||
| </ | </ | ||
| - | We then need to make our block unselectable by making its outline shape be non-existent. So override ''< | + | We may also need to make our block unselectable by making its outline shape be non-existent. So override ''< |
| < | < | ||
tutorial/blockappearance.1660449746.txt.gz · Last modified: 2022/08/14 04:02 by haykam