tutorial:adding_to_loot_tables
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| tutorial:adding_to_loot_tables [2019/07/29 17:11] – fudge | tutorial:adding_to_loot_tables [2024/02/05 16:08] (current) – Changed Minecraft wiki link to use minecraft.wiki mschae23 | ||
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| ===== Introduction ===== | ===== Introduction ===== | ||
| - | Sometimes you want to add items to [[https:// | + | Sometimes you want to add items to [[https:// |
| Our example will be adding eggs to the coal ore loot table. | Our example will be adding eggs to the coal ore loot table. | ||
| - | ===== Listening to loot table events | + | ===== Listening to loot table loading |
| - | Fabric API has an event that’s fired when loot tables are loaded, '' | + | Fabric API has an event that’s fired when loot tables are loaded, '' |
| - | <code java> | + | <yarncode |
| - | LootTableLoadingCallback.EVENT.register((resourceManager, | + | // No magic constants! |
| - | if (" | + | private static final class_2960 COAL_ORE_LOOT_TABLE_ID = class_2246.COAL_ORE.getLootTableId(); |
| + | |||
| + | // Actual code | ||
| + | |||
| + | LootTableEvents.MODIFY.register((resourceManager, | ||
| + | // Let's only modify built-in loot tables and leave data pack loot tables untouched by checking the source. | ||
| + | // We also check that the loot table ID is equal to the ID we want. | ||
| + | if (source.isBuiltin() && COAL_ORE_LOOT_TABLE_ID.equals(id)) { | ||
| // Our code will go here | // Our code will go here | ||
| } | } | ||
| }); | }); | ||
| - | </code> | + | </yarncode> |
| ===== Adding items to the table ===== | ===== Adding items to the table ===== | ||
| - | In loot tables, | + | In loot tables, |
| - | We can make a pool with '' | + | We can make a pool with '' |
| - | <code java> | + | <yarncode |
| - | LootTableLoadingCallback.EVENT.register((resourceManager, | + | LootTableEvents.MODIFY.register((resourceManager, |
| - | if (" | + | if (source.isBuiltin() && COAL_ORE_LOOT_TABLE_ID.equals(id)) { |
| - | | + | |
| - | .withRolls(ConstantLootTableRange.create(1)); // Same as " | + | |
| - | | + | |
| } | } | ||
| }); | }); | ||
| - | </code> | + | </yarncode> |
| Our pool doesn’t have any items yet, so we’ll make an item entry and add it to the pool, and we're done: | Our pool doesn’t have any items yet, so we’ll make an item entry and add it to the pool, and we're done: | ||
| - | <code java> | + | <yarncode |
| - | LootTableLoadingCallback.EVENT.register((resourceManager, | + | LootTableEvents.MODIFY.register((resourceManager, |
| - | if (" | + | if (source.isBuiltin() && COAL_ORE_LOOT_TABLE_ID.equals(id)) { |
| - | | + | |
| - | .withRolls(ConstantLootTableRange.create(1)) | + | .method_351(class_77.method_411(class_1802.field_8803)); |
| - | .withEntry(ItemEntry.builder(Items.EGG)); | + | |
| - | | + | |
| } | } | ||
| }); | }); | ||
| - | </code> | + | </yarncode> |
| {{: | {{: | ||
tutorial/adding_to_loot_tables.1564420272.txt.gz · Last modified: 2019/07/29 17:11 by fudge