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| faq:user [2025/07/23 08:36] – Remove potentially misleading info on server packs poopooracoocoo | faq:user [2025/12/17 01:05] (current) – Expand "my mods aren't being loaded" answer poopooracoocoo |
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| ==== How do I see a list of mods in-game? ==== | ==== How do I see a list of mods in-game? ==== |
| Fabric doesn't come with a mod menu built-in. There's a mod called [[https://modrinth.com/mod/modmenu|Mod Menu]] that adds it. Some mods integrate with Mod Menu and add in-game configuration screens. Click on the "Mods" button and select the mod you want to configure; if the mod integrates with Mod Menu, you'll see a "Settings" button on the top-right. | Fabric doesn't come with a mod menu built-in. There's a mod called [[https://modrinth.com/mod/modmenu|Mod Menu]] that adds it. Many mods integrate with Mod Menu for in-game configuration screens. Click on the "Mods" button and select the mod you want to configure; if the mod integrates with Mod Menu, you'll see a "Settings" button on the top-right. |
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| ==== Where can I download published Fabric mods? ==== | ==== Where can I download published Fabric mods? ==== |
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| * Official Launcher - an installer is available on [[https://fabricmc.net/use/installer/|Fabric's download page]]. A [[player:tutorials:install_mcl:windows|guide]] is available | * Official Launcher - an installer is available on [[https://fabricmc.net/use/installer/|Fabric's download page]]. A [[player:tutorials:install_mcl:windows|guide]] is available |
| * MultiMC - a guide is available for [[player:tutorials:install_multimc:windows|Windows]], and for [[player:tutorials:install_multimc:mac|macOS]]; there is an "Install Fabric" button to easily install Fabric loader. | * MultiMC - a guide is available for [[player:tutorials:install_multimc:windows|Windows]], and for [[player:tutorials:install_multimc:mac|macOS]]; there is an "Install Fabric" button to easily install Fabric Loader. |
| * Prism Launcher | * Prism Launcher |
| * CurseForge App - supports Fabric, just choose "Fabric" then select a version when creating a modpack. | * CurseForge App - supports Fabric, just choose "Fabric" then select a version when creating an instance. |
| * GDLauncher - supports Fabric, just choose "Fabric" then select a version when creating an instance. A guide is available for [[player:tutorials:install_gdlauncher:windows|Windows]] and [[player:tutorials:install_gdlauncher:linux|Linux]] | * GDLauncher - supports Fabric, just choose "Fabric" then select a version when creating an instance. A guide is available for [[player:tutorials:install_gdlauncher:windows|Windows]] and [[player:tutorials:install_gdlauncher:linux|Linux]] |
| * ATLauncher - supports Fabric download and installation. | * ATLauncher - supports Fabric download and installation. |
| * Modrinth App | * Modrinth App |
| * HMCL - supports Fabric download and installation, including sources from mirror websites. | |
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| ==== What launchers can I use to share a Fabric modpack? ==== | ==== What launchers can I use to share a Fabric modpack? ==== |
| ===== Interoperability ===== | ===== Interoperability ===== |
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| ==== Can Fabric run together with Bukkit/Spigot/Paper? ==== | ==== Can Fabric run together with Bukkit/Spigot/Paper/Sponge? ==== |
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| No, and it is unlikely to be officially supported. This is due to many core differences between Fabric and Bukkit/Spigot/Paper. | No, and it is unlikely to be officially supported. This is due to many core differences between Fabric and Bukkit/Spigot/Paper/Sponge. |
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| If you really want to run plugins on Fabric, you can try the unofficial [[https://github.com/CardboardPowered/cardboard|Cardboard]] mod, but beware that it is incompatible with many mods and doesn't support the complete Bukkit/Spigot/Paper API. | If you really want to run plugins on Fabric, you can try the unofficial [[https://github.com/CardboardPowered/cardboard|Cardboard]] mod, but beware that it is incompatible with many mods and doesn't support the complete Bukkit/Spigot/Paper API. |
| The Fabric development team does not consider Forge interoperability a high-priority goal, as our focus in our limited time dedicated to the project is on supporting the Fabric community and its developers and users. | The Fabric development team does not consider Forge interoperability a high-priority goal, as our focus in our limited time dedicated to the project is on supporting the Fabric community and its developers and users. |
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| There is, however, Sinytra Connector ([[https://github.com/Sinytra/Connector|GitHub]], [[https://www.curseforge.com/minecraft/mc-mods/sinytra-connector|CuseForge]], [[https://modrinth.com/mod/connector|Modrinth]]), a project which aims to allow running Fabric mods on the Forge mod loader. It is not officially supported or recommended. | There is, however, Sinytra Connector ([[https://github.com/Sinytra/Connector|GitHub]], [[https://www.curseforge.com/minecraft/mc-mods/sinytra-connector|CuseForge]], [[https://modrinth.com/mod/connector|Modrinth]]), a project which aims to allow running Fabric mods on the Forge mod loader and Kilt ([[https://github.com/KiltMC/Kilt|GitHub]], [[https://www.curseforge.com/minecraft/mc-mods/kilt|CuseForge]], [[https://modrinth.com/mod/kilt|Modrinth]]), a project which aims to allow running Forge mods on the Fabric mod loader. Neither are officially supported or recommended. |
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| ==== Can Fabric run together with OptiFine? ==== | ==== Can Fabric run together with OptiFine? ==== |
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| Consider using [[community:optifine_alternatives|alternatives to OptiFine]], as unofficial mods such as OptiFabric may not be compatible with your mods. | Consider using [[community:optifine_alternatives|alternatives to OptiFine]] like Sodium and Iris, as unofficial mods such as OptiFabric may not be compatible with your mods. |
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| In particular, OptiFabric 1.14.25 is currently incompatible with Architectury API and Replay Mod. | In particular, OptiFabric 1.14.25 is currently incompatible with Architectury API and Replay Mod. |
| ==== Oh no! I've tried enabling shaders on OptiFine and my world looks all weird! ==== | ==== Oh no! I've tried enabling shaders on OptiFine and my world looks all weird! ==== |
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| Fabric's rendering patches, while as minimally invasive as possible, make some assumptions about the data format used internally by the vanilla rendering system. Shaders break this assumption, so things go awry. Workarounds do exist and are implemented by the most recent versions of said unofficial mods. | Fabric's rendering patches, while as minimally invasive as possible, make some assumptions about the data format used internally by the vanilla rendering system. OptiFine breaks this assumption, so things go awry. You should use [[https://modrinth.com/mod/iris|Iris]] instead. |
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| **DO NOT** downgrade Fabric API as a workaround for this. It's a bad idea. | **DO NOT** downgrade Fabric API as a workaround for this. It's a bad idea. |
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| ==== My instance with Sodium and Continuity crashes when gravel/sand falls or when a piston extends ==== | ==== My instance with Sodium and Continuity crashes when gravel/sand falls or when a piston extends ==== |
| This is because Sodium does not yet support the Fabric Rendering API which some mods such as Continuity use. This is why you'll see ''java.lang.NullPointerException: Cannot invoke "net.fabricmc.fabric.api.renderer.v1.Renderer.meshBuilder()" because the return value of "net.fabricmc.fabric.api.renderer.v1.RendererAccess.getRenderer()" is null'' in your log. Add the [[https://modrinth.com/mod/indium|Indium]] mod to resolve this. | This is because Sodium 0.5.x and earlier do not support the Fabric Rendering API, which is used by many mods, including Continuity. This is why you'll see ''java.lang.NullPointerException: Cannot invoke "net.fabricmc.fabric.api.renderer.v1.Renderer.meshBuilder()" because the return value of "net.fabricmc.fabric.api.renderer.v1.RendererAccess.getRenderer()" is null'' in your log. Add the [[https://modrinth.com/mod/indium|Indium]] mod to resolve this. |
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| ==== Text has been replaced by squares/tofus in my instance with Sodium ==== | ==== Text has been replaced by squares/tofus in my instance with Sodium ==== |
| This is most likely because a mod requires Indium. | This is usually because you have Sodium 0.5.x and below and do not have Indium, or because your versions of Iris and Sodium do not match. |
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| ==== Can Fabric run together with Sponge? ==== | ==== My mods aren't being loaded! ==== |
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| | * Make sure you do not use the Essential Installer or Iris Installer. You can get those mods from Modrinth and CurseForge and put them in your mods folder like any other mod. Use the [[https://fabricmc.net/use/installer/|Fabric Installer]] to get Fabric Loader. |
| | * Make sure your mods are located in the "mods" folder in your game directory. The default mods folder on Minecraft Launcher for Windows is "%appdata%\.minecraft\mods". |
| | * Make sure you have the Fabric versions of mods. |
| | * Check your log or Mod Menu to see which mods are loaded. |
| | * Check that Fabric is loaded by checking the bottom left corner of the title screen, or your log. |
| | * If it's vanilla, re-run the Fabric Installer. Make sure you're launching the Fabric installation and that the version of the installation is Fabric Loader. |
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| Not at the moment. Sponge does not yet have a ready API or a working implementation for 1.14, the Minecraft version that Fabric runs on. | |
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